iViz Lab Publications

 

Full List

Exploring Augmentation and Cognitive Strategies for Synthetic Personae

## Related Project: aiThought
by Gonzalez RA; DiPaola S – Conference – Workshop Paper
ACM CHI Conference on Human Factors in Computing Systems (CHI) (2024)

Designing a Wheel-based Assessment Tool to Measure Visual Aesthetic Emotions

## Related Project: aiMeaning
by Abukhodair N; Song M; DiPaola S – Journal – 23 pages
Cognitive Systems Research (2023)

Digital Overconsumption and Waste; A Closer Look at the Impacts of Generative AI

## Related Project: aiEthicsC
by Utz V; DiPaola S – Conference – Ethical Considerations in Creative Applications of Computer Vision (EC3V) Workshop
Conference on Computer Vision and Pattern Recognition (CVPR) 2023 (2023)

Climate Implications of Diffusion-based Generative Visual AI Systems and their Mass Adoption

## Related Project: aiEthicsC
by Utz V; DiPaola S – Conference – 9 pages
International Conference on Computational Creativity (2023)

Predictors of the rate of cognitive decline in older adults using machine learning

## Related Project: aiHealth
by Ahmadzadeh M; Cosco T; Best J; Chistie G; DiPaola S – Journal – 32 pages
Plos One (2023)

Sound and Visual Entrainment in Affective Bio-Responsive Multi-User VR Interactives

## Related Project: bioBrainVR
by Song M; DiPaola S – Conference – 5 pages
Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW) (2023)

Neuroimaging and machine learning for studying the pathways from mild cognitive impairment to Alzheimer's disease; A systematic review

## Related Project: aiHealth
by Ahmadzadeh M; …; DiPaola S; Moreno S – Journal – 19 Pages
BMC Neurology (2023)

Multimodal Entrainment in Bio-Responsive Multi-User VR Interactives

## Related Project: bioBrainVR
by Song M; DiPaola S – Conference – 5 pages. Late Breaking Paper
ACM International Conference on Multimodal Interaction (ICMI) (2023)

Combining Bio-Sensing; Multimodal Control; and Artificial Intelligence for Bio-Responsive Interactives

## Related Project: bioBrainVR
by DiPaola S; Song M – Conference – Workshop; Modeling Socio-Emotional and Cognitive Processes. 5 pages
ACM International Conference on Multimodal Interaction (ICMI) (2023)

Art creation as an emergent multimodal journey in Artificial Intelligence latent space

## Related Project: aiCreativity
by Choi SK; DiPaola S – Conference – Workshop; Multimodal Affect and Aesthetic Experience. 7 pages
ACM International Conference on Multimodal Interaction (ICMI) (2023)

Expectations vs. Reality; The Impact of Adaptation Gap on Avatars in Social VR Platforms

## Related Project: virtualHumans
by Goncharov A; Yalcin ON; DiPaola S – Conference – workshop; ACE; how Artificial Character Embodiment shapes user behaviour in multi-modal interactions. 8 pages
ACM International Conference on Multimodal Interaction (ICMI) (2023)

Connective Tissue and Bacterial Echoes; Four Artists a River and an Artificial Agent

## Related Project: aiArts
by Zinovieff F; Aceves Seplveda G; DiPaola S; Sun P – Journal – Vol 3. No 2
Ecocene; Cappadocia Journal of Environmental Humanities (2022)

Mitochondrial Crossings

## Related Project: aiArts
by Sun P; Zinovieff F; Aceves Sep£lveda G; and DiPaola S – Journal – Special Issue on Hacking the Anthropocene. 5 pages
In Feral Feminisms 12 (2022)

Lucid Loop; Exploring the Parallels between Immersive Experiences and Lucid Dreaming

## Related Project: aiCreativity
by Kitson A; Muntean R; DiPaola S; Riecke B – Conference – pp. 865-880
DIS ‘22; Designing Interactive Systems Conference (2022)

Floating Departures; Developing Quarantine Dance Technique as an Artistic Practice Beyond the Pandemic

## Related Project: aiCreativity
by Cuykendall S; DiPaola S – Conference – Chicago. USA. 7 pages
ACM Conference on Movement and Computing (MOCO) (2022)

Expressing Personality Through Non-verbal Behavior in Real-Time Interaction

## Related Project: virtualHumans
by Saberi M; DiPaola S; Bernardet U – Journal – Vol 12. 5474. 19 pages
Frontiers in Psychology (2021)

SAGA; Collaborative Storytelling with GPT-3

## Related Project: aiThought
by Shakeri H; Neustaedter C; DiPaola S – Conference – pp. 163-166
ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW) (2021)

VR-DesignSpace; A Creativity Support Environment Integrating Virtual Reality Technology into Collaborative Data-Informed Evaluation of Design Alternative

## Related Project: aiArts
by Zarei M; DiPaola S – Conference – Computer and Information Science. vol 1420. (short paper). Springer
International Conference on Human Computer Interaction (HCII 21) (2021)

Exploring the Application of AI-generated Artworks for the Study of Aesthetic Processing

## Related Project: aiCreativity
by Utz V; DiPaola S – Conference – pp. 393-398
IEEE Multimedia Information Processing and Retrieval (MIPR) (2021)

Artistic style meets artificial intelligence

## Related Project: aiCreativity
by Choi SK; DiPaola S; H Toyryla – Journal – 13 pages
Journal of Perceptual Imaging (2020)

Designing a Wheel-based Assessment Tool to Measure Visual Aesthetic Emotions

## Related Project: aiCreativity
by Utz V; DiPaola S – Journal – Vol 59. pp. 63-72
Cognitive Systems Research (2020)

Social Prescribing Across the Lifespan with Virtual Humans

## Related Project: bioBrainVR
by Yalcin ON; Moreno S; DiPaola S – Conference – No. 56. pp. 1-3
ACM International Conference on Intelligent Virtual Agents (IVA) (2020)

Empathic AI Painter; A Computational Creativity System with Embodied Conversational Interaction

## Related Project: aiCreativity
by Yalcin ON; Abukhodair N; DiPaola S – Conference – Vol 12. pp. 131-141
Machine Learning Research (NeurIPS Competition and Demonstration Track) (2020)

Aesthetic Judgments; Movement Perception and the Neural Architecture of the Visual System

## Related Project: aiThought
by Utz V; DiPaola S – Conference – Advances in Intelligent Systems and Computing. vol 948. Springer
Biologically Inspired Cognitive Architectures (BICA) (2019)

A multi-layer artificial intelligence and sensing based affective conversational embodied agent

## Related Project: aiThought
by DiPaola S; Yalcin ON – Conference – pp. 91-92
Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW) (2019)

M-Path; A Conversational System for the Empathic Virtual Agent

## Related Project: aiThought
by Yalcin ON; DiPaola S – Conference – Advances in Intelligent Systems and Computing. vol 948. Springer
Biologically Inspired Cognitive Architectures (BICA) (2019)

Lucid Loop; A Virtual Deep Learning Biofeedback System for Lucid Dreaming Practice

## Related Project: aiMeaning
by Kitson A; DiPaola S; Riecke B – Conference – Paper LBW1322. 6 pages
ACM CHI Conference on Human Factors in Computing Systems (CHI) (2019)

Speech Breathing in Virtual Humans; An Interactive Model and Empirical Study

## Related Project: virtualHumans
by Bernardet U; Kanq S; Feng A; DiPaola S; Shapiro A – Conference – pp. 1-9. Osaka
IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) (2019)

BioFlockVR; exploring visual entrainment through amorphous nature phenomena in bio-responsive multi-immersant VR interactives

## Related Project: xrAvatars
by Song M; Tadeo T; Sandor I; Ulas S; DiPaola S – Conference – New York
ACM International Conference on Image and Graphics Processing (ICIGP) (2019)

Evaluating levels of emotional contagion with an embodied conversational agent

## Related Project: aiThought
by Yalcin ON; DiPaola S – Conference – pp. 3143-3149. Montreal
Annual Conference of the Cognitive Science Society (2019)

A computational model of empathy for interactive agents

## Related Project: virtualHumans
by Yalcin ON; DiPaola S – Journal – Vol 26. pp. 20-25. BICA Research Award Winning Paper
Biologically Inspired Cognitive Architectures Journal (BICA Journal) (2018)

Informing Artificial Intelligence Generative Techniques using Cognitive Theories of Human Creativity

## Related Project: aiCreativity
by DiPaola S; McCaig G; Gabora L – Journal – Special Issue; Biologically Inspired Cognitive Architectures. Vol 145. pp. 158-168
Procedia Computer Science (2018)

An Eye Gaze Model for Controlling the Display of Social Status in Believable Virtual Humans

## Related Project: virtualHumans
by Nixon M; DiPaola S; Bernardet U – Conference – 8 pages. Maastricht. Netherlands
IEEE Conference on Computational Intelligence and Games (IEEE CIG) (2018)

Transforming Kantian Aesthetic Principles into Qualitative Hermeneutics for Contemplative AGI Agents

## Related Project: aiThought
by Turner JO; DiPaola S – Conference – pp. 238-247
International Conference on Artificial General Intelligence (AGI) (2018)

A framework for developing multi-modal media-spaces using AI techniques

## Related Project: xrAvatars
by DiPaola S; Mumford M – Conference – 5 pages
Electronic Literature Organization (ELO) (2018)

Deep Learning for Classification of Peak Emotions within Virtual Reality Systems

## Related Project: aiMeaning
by Quesnel D; DiPaola S; Rieke B – Conference – pp. 6-11
Semantic Ambient Media Experiences (SAME); Artificial Intelligence MEETS Virtual and Augmented Worlds (AIVR) with SIGGRAPH Asia (2018)

Exploring the Cognitive Correlates of Artistic Practice Using a Parameterized Non-Photorealistic Toolkit

## Related Project: aiCreativity
by DiPaola S – Journal – Vol 50. pp. 531-452
Leonardo (2017)

Saliency-Based Artistic Abstraction with Deep Learning and Regression Trees

## Related Project: aiCreativity
by Shakeri H; Nixon M; DiPaola S – Journal – Vol 61. No 6. pp. 60402-1-60402-9(9)
Journal of Imaging Science and Technology (2017)

A Dynamic Speech Breathing System for Virtual Characters

## Related Project: virtualHumans
by Bernardet U; Kang S; Feng A; DiPaola S; Shapiro A – Conference – pages 43-52
Intelligent Virtual Agents (IVA) (2017)

A Framework for Hybrid Multimodal Interactive Performances; Exploring the Virtual; Physical; and the Space in Between

## Related Project: aiArts
by Cuykendall S; Sun P; Muntean R; DiPaola S – Conference – British Computer Society. pp. 159-166
Electronic Visualisation and the Arts (EVA) (2017)

Engagement with artificial intelligence through natural interaction models

## Related Project: aiMeaning
by Feldman S; Yalcin ON; DiPaola S – Conference – British Computer Society. pp. 296-303
Electronic Visualisation and the Arts (EVA) (2017)

Embodied interactions with a sufi dhikr ritual; negotiating privacy and transmission of intangible cultural heritage in virtual sama

## Related Project: aiAnon
by Kadir A; Hennessy K; Yalcin ON; DiPaola S – Conference – British Computer Society. pp. 365-372 Best Paper Award
Electronic Visualisation and the Arts (EVA) (2017)

Framework for a bio-responsive VR for interactive real-time environments and interactives

## Related Project: bioBrainVR
by Song S; DiPaola S – Conference – British Computer Society. pp. 377-384
Electronic Visualisation and the Arts (EVA) (2017)

Integrating Cognitive Architectures into Virtual Character Design

## Related Project: aiThought
by Turner J; Bernardet U; Nixon M; DiPaola S – Book – IGI Global
Full Book (2016)

Moving Collaborations; A Critical Inquiry into Designing Creative Interactive Systems for Choreography

## Related Project: aiArts
by Carlson K; Schiphorst T; DiPaola S – Journal – Special Issue; Intelligent Technologies for Interactive Entertainment. Vol 16. No 6. 10 pages
EAI Journal of Creative Technologies (2016)

Perceptual validity in animation of human motion

## Related Project: xrAvatars
by Etemad A; Arya A; Parush A; DiPaola S – Journal – Vol 27. No 1. pp. 58-71
Computer Animation and Virtual Worlds Journal (2016)

An Architecture for Biologically Grounded Real-time Reflexive Behavior

## Related Project: xrAvatars
by Bernardet U; Chollet M; DiPaola S; Scherer – Conference – Lecture Notes in Computer Science. Springer
Intelligent Virtual Agents (IVA) (2016)

Simulink Toolbox for Real-time Virtual Character Control

## Related Project: virtualHumans
by Bernardet U; Saberi M; DiPaola S – Conference – Lecture Notes in Computer Science. Springer
Intelligent Virtual Agents (IVA) (2016)

If Words Could Dance; Moving from Body to Data through Kinesthetic Evaluation

## Related Project: aiArts
by Cuykendall S; Soutar-Rau E; Schiphorst T; DiPaola S – Conference – pp. 234-238
ACM Conference on Designing Interactive Systems (DIS) (2016)

m+m; A novel Middleware for Distributed; Movement based Interactive Multimedia Systems

## Related Project: virtualHumans
by Bernardet U; Adhia D; ? DiPaola S; ?; Schiphorst T – Conference – pp. 21-30
ACM Movement and Computing (MOCA) (2016)

Movement Awareness through Emotion Based Aesthetic Visualization

## Related Project: aiMeaning
by Salevati S; DiPaola S; Carlson K – Conference – British Computer Society. 8 pages. London
Electronic Visualisation and the Arts (EVA) (2016)

Deep Convolutional Networks as Models of Generalization and Blending Within Visual Creativity

## Related Project: aiCreativity
by McCaig R; DiPaola S; Gabora L – Conference – 8 pages
International Conference on Computational Creativity (ICCC) (2016)

Using Artificial Intelligence Techniques to Emulate the Creativity of a Portrait Painter

## Related Project: aiCreativity
by DiPaola S; McCaig R – Conference – British Computer Society. 8 pages. London
Electronic Visualisation and the Arts (EVA) (2016)

A Framework for Exogenous and Endogenous Reflexive Behavior in Virtual Characters

## Related Project: virtualHumans
by Bernardet U; DiPaola S – Conference – pp. 132-136. Springer
International Conference on Intelligent Virtual Agents (IVA) (2015)

Effect of a Virtual Agent's Contingent Smile Response on Perceived Social Status

## Related Project: xrAvatars
by Saberi M; Bernardet U; DiPaola S – Conference – pp. 488-491. Springer
International Conference on Intelligent Virtual Agents (IVA) (2015)

Touch of the Eye; Does Observation Reflect Haptic Metaphors in Art Drawing?

## Related Project: aiMeaning
by Choi S K; DiPaola S – Conference – pp. 579-588
ACM Conf on Human Factors in Computing Systems (CHI) (2015)

Exploring Facial Expressions for Human-Computer Interaction; Combining Visual Face Tracking and EMG Data to Control a Flight Simulation Game

## Related Project: virtualHumans
by Bayatpour S; Bernardet U; DiPaola S; Kitson A; Riecke B – Conference – Vancouver. 6 pages
International Symposium on Electronic Art (ISEA) (2015)

Exploring Different Ways of Navigating Emotionally-responsive Artwork in Immersive Virtual Environments

## Related Project: aiArts
by Song M; DiPaola S – Conference – British Computer Society. 8 pages. London
Electronic Visualisation and the Arts (EVA) (2015)

A Creative Artificial Intelligence System to Investigate User Experience; Affect; Emotion and Creativity

## Related Project: aiMeaning
by Salevati S; DiPaola S – Conference – British Computer Society. 8 pages. London
Electronic Visualisation and the Arts (EVA) (2015)

Enhancing Viewer's Emotional Connections to The Traditional Art Creative Process Via an AI Interactive System

## Related Project: aiMeaning
by Salevati M; DiPaola S – Conference – British Computer Society. 8 pages. London
Electronic Visualisation and the Arts (EVA) (2015)

Using a Contextual Focus Model for an Automatic Creativity Algorithm to Generate Art Work

## Related Project: aiMeaning
by DiPaola S – Journal – Special Issue; Bio Inspired Cognitive Architectures. Vol 41. pp. 212-219
Procedia Computer Science (2014)

An Architecture for Personality-Based; Nonverbal Behavior in Affective Virtual Humanoid Character

## Related Project: virtualHumans
by Saberi M; Bernardet U; DiPaola S – Journal – Special Issue; Bio Inspired Cognitive Architectures. Vol 41. pp. 204-211
Procedia Computer Science (2014)

A Model for Social Spatial Behavior in Anthropomorphic Virtual Characters

## Related Project: virtualHumans
by Karimaghalou N; Bernardet U; DiPaola S – Journal – Vol 25. No 3-4. pp. 507-519
Computer Animation and Virtual Worlds Journal (2014)

Computer Modelling Fine Art Painting using a Cognitive Correlative Heuristics Approach

## Related Project: aiCreativity
by DiPaola S – Conference – 5 pages. MIT. MA
Biologically Inspired Cognitive Architectures (BICA) (2014)

Affective Response Patterns as Indicators of Personality in Virtual Characters

## Related Project: aiThought
by Bernardet U; DiPaola S – Conference – 2 pages. MIT. MA
Biologically Inspired Cognitive Architectures (BICA) (2014)

Collaborative Choreography; A Critical Inquiry into Designing Creative Interactive

## Related Project: aiArts
by Carlson K; Schiphorst T; DiPaola S – Conference – (Springer Lecture Notes Book). V 136. pp. 46-56
Intelligent Technologies for Interactive Entertainment (2014)

Affective Response Patterns as Indicators of Personality in Virtual Characters

## Related Project: virtualHumans
by Bernardet U; DiPaola S – Conference – 2 pages. Qu‚bec City
Cognitive Science Society (2014)

Using a Creative Evolutionary System for Experiencing the Art of Futurism

## Related Project: aiCreativity
by Salevati M; DiPaola S – Conference – Florence. Italy. 8 pages
Electronic Visualisation and the Arts (2014)

Face; Portrait; Mask - Using a Parameterized System to Explore Synthetic Face Space

## Related Project: aiMeaning
by DiPaola S – Book – Bowen. Keene. Ng. (Eds). pp. 213-227. Springer
Book Chapter. Electronic Visualisation in Arts and Culture (2013)

Following the masters; Portrait viewing and appreciation is guided by selective detail

## Related Project: aiCreativity
by DiPaola S; Riebe C; Enns JT – Journal – Vol 42. No 6. pp. 608-630
Perception (2013)

Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition

## Related Project: aiCreativity
by DiPaola S; McCaig R; Carlson K; Salevati S; Sorenson N – Conference – pp. 40-4
International Conference on Computational Creativity (ICCC) (2013)

The Role of Micronarrative in the Design and Experience of Digital Games

## Related Project: aiMeaning
by Bizzocchi J; Nixon M; DiPaola S; Funk N – Conference – Atlanta. Georgia. pp. 161-197
Digital Games Research Association Conference (DIGRA) (2013)

How a Painter Paints; An Interdisciplinary Understanding of Embodied Creativity

## Related Project: aiMeaning
by Choi S K; DiPaola S – Conference – British Computer Society. pp. 127-134. London
Electronic Visualisation and the Arts (EVA) (2013)

Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica

## Related Project: aiCreativity
by DiPaola S; Smith A – Conference – British Computer Society. pp. 25-31. London
Electronic Visualisation and the Arts (EVA) (2013)

Medium-Specific Properties of Urban Screens; Towards an Ontological Framework for Digital Public Displays

## Related Project: aiArts
by Fortin C; DiPaola S; Hennessy K; Bizzocchi J; Neustaedter C – Conference – 10 pages
ACM Conference on Creativity and Cognition (2013)

Efficiently Simulating the Bokeh of Polygonal Apertures in a Post-Process Depth of Field Shader

## Related Project: xrAvatars
by McIntosh L; Riecke B; DiPaola S – Journal – Vol 31. No 6. pp. 1810-1822
Computer Graphics Forum (2012)

How Did Humans Become So Creative? A Computational Approach

## Related Project: aiMeaning
by Gabora L; DiPaola S – Conference – pp. 203-211
International Conference on Computational Creativity (ICCC) (2012)

Exploring the Effect of Color Palette in Painterly Rendered Character Sequences

## Related Project: aiMeaning
by Seifi H; DiPaola S; Enns JT – Conference – pp. 89-97
International Symposium on Computational Aesthetics in Graphics; Visualization & Imaging (2012)

Computationally Modeling Creativity; Implementation and Response to a Computer Being Creative On Its Own

## Related Project: aiCreativity
by DiPaola S – Conference – 7 pages
Conceptual Structure; Discourse and Language (2012)

Formalizing an Interconnected Syntax For Picassos Creative Process In Producing Guernica

## Related Project: aiMeaning
by DiPaola S; Smith A – Conference – 6 pages
Conceptual Structure; Discourse and Language (2012)

The Tacit and the Trace; Towards Syntax Of The Creative Act

## Related Project: aiMeaning
by Choi S K; DiPaola S; Schiphorst T – Conference – 6 pages
Conceptual Structure; Discourse and Language (2012)

Cartesian Genetic Programming; Creativity and Art

## Related Project: aiCreativity
by DiPaola S; Sorenson N – Book – Editor; Miller J. pp. 293-306. Springer
Book Chapter. Cartesian Genetic Programming (2011)

Expressive Animated Character Sequences Using Knowledge-based Painterly Rendering

## Related Project: aiCreativity
by Seifi H; DiPaola S; Arya A – Journal – vol 2011. Article ID 164949. 7 pages
International Journal of Computer Games Technology (2011)

A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels

## Related Project: virtualHumans
by Sorenson N; Pasquier P; DiPaola S – Journal – Vol 3. No 3. pp. 229-244
Transactions on Computational Intelligence and AI in Games (2011)

Binding the pair; making a historical case for avicentric self-expression within 3D virtual communities

## Related Project: xrAvatars
by DiPaola S; Turner J; Browne P – Journal – Vol 7. No 2. pp. 157-173
International Journal of Web-Based Communities (2011)

Rembrandts Textural Agency; A Shared Perspective in Visual Art and Science

## Related Project: aiMeaning
by DiPaola S; Riebe C; Enns JT – Journal – Vol 43. No 3. pp. 145-151
Leonardo (2011)

Face; Portrait; Mask Using a Parameterized System to Explore Synthetic Face Space

## Related Project: virtualHumans
by DiPaola S – Conference – British Computer Society. pp. 296-302. London
Electronic Visualisation and the Arts (EVA) (2010)

Exploring Persian Rug Design Using a Computational Evolutionary Approach

## Related Project: aiCreativity
by Dalvandi A; Amini P; DiPaola S – Conference – British Computer Society. pp. 121-128. London
Electronic Visualisation and the Arts (2010)

Designing Socially Expressive Character Agents to Facilitate Learning

## Related Project: xrAvatars
by DiPaola S – Book – Editors; Kaufman D. Sauv‚ L. pp. 213-230
Book Chapter. Educational Gameplay and Simulation Environments (2009)

Following the Masters; Viewer Gaze is Directed by Relative Detail in Painted Portraits

## Related Project: aiMeaning
by Riebe C; DiPaola S; Enns JT – Journal – Vol 9. No 8. pp. 368-368 (abstract)
Journal of Vision (2009)

Perceptually Valid Facial Expressions for Character-based Applications

## Related Project: virtualHumans
by Arya A; DiPaola S; Parush A – Journal – Vol 2009. Article ID 462315. 13 pages
International Journal of Computer Games Technology (2009)

Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm

## Related Project: aiMeaning
by DiPaola S; Gabora L – Journal – Vol 10. No 2. pp. 97-110
Genetic Programming and Evolvable Machines Journal (2009)

Darwin; Creativity; and Evolutionary Programming

## Related Project: aiCreativity
by DiPaola S – Conference – University of Toronto. 4 pages
150 Years after Origin; Biological; Historical and Philosophical Perspectives; Canadian Darwin Conference (2009)

Intelligent Expression-based Character Agent Systems

## Related Project: virtualHumans
by DiPaola S – Conference – Keynote Short Paper. Springer. Amsterdam. pp. 3-7
ACM Intelligent Virtual Agents (IVA) (2009)

Following the masters; Viewer gaze is directed by relative detail in painted portraits

## Related Project: aiMeaning
by Riebe C; DiPaola S; Enns JT – Conference – 9th Annual Meeting.
Abstracts of the Vision Sciences Society (2009)

Quantifying artist's use of human vision constructs to influence viewer eye gaze

## Related Project: aiMeaning
by DiPaola S – Conference – 6 pages
SPIE Human Vision and Imaging. Int. Society for Optical Engineering (2009)

Book Excerpt. pp. 133-136. 225-251. 368-369

## Related Project: aiArts
by DiPaola S – Book – by Parke & Waters. 2nd Edition. AK Peters
Book; Computer Facial Animation (2008)

Authoring the Intimate Self; Identity; Expression and Role-playing within a Pioneering Virtual Community

## Related Project: xrAvatars
by DiPaola S; Turner J – Journal – Vol 2. No 3. pp. 1-14
Loading; Journal of the Canadian Games Studies Association (2008)

Computationally Rendered Painterly Portrait Spaces

## Related Project: aiArts
by DiPaola S – Journal – Vol 4. No 9. pp. 1-8
Artciencia; Art & Science Journal (2008)

Darwins Enduring Legacy

## Related Project: aiMeaning
by DiPaola S – Journal – Images of my research in computer model of evolution ? selected by the Nature editors to accompany this essay (invited - not peer reviewed). Vol 451. pp. 632-633
The Journal Nature (2008)

The Trace and the Gaze; Textural Agency in Rembrandt?s Late Portraiture from a Vision Science Perspective

## Related Project: aiMeaning
by DiPaola S – Conference – British Computer Society. 8 pages. London
Electronic Visualisation and the Arts (EVA) (2008)

A Methodology for Incorporating Personality Modeling in Believable Game Characters

## Related Project: xrAvatars
by Zammitto V; DiPaola S; Arya A – Conference – 8 pages. Beijing. China
Inter. Conference on Games Research and Development (CyberGames) (2008)

Authoring the Global Self; Identity; Expression and Role-playing in Virtual Communities

## Related Project: xrAvatars
by DiPaola S – Conference – 8 pages. Vancouver
Canadian Game Studies Association (CGSA) (2008)

Blending Science Knowledge and AI Gaming Techniques for Experiential Learning

## Related Project: xrAvatars
by DiPaola S; Akai C – Journal – Vol 1. No 1. p1-9
Loading; Journal of the Canadian Games Studies Association (2007)

Face Modeling and Animation Language for MPEG-4 XMT Framework

## Related Project: virtualHumans
by Arya A; DiPaola S – Journal – Vol 9. No 6. pp. 1137-1146
IEEE Transactions on Multimedia (2007)

Experiencing Belugas; Developing an Action Selection-Based Aquarium Interactive

## Related Project: aiAnimals
by DiPaola S; Akai C; Kraus B – Journal – (Special Issue on Action Selection). Vol 15. No 1. pp. 99-113
Adaptive Behavior (2007)

Multi-Space Behavioral Model for Face-based Affective Social Agents

## Related Project: nul
by Arya A; DiPaola S – Journal – Special Issue on Facial Image Processing. Vol. 2007. Article ID 48757. pp. 1-12
Journal of Image and Video Processing (2007)

A Framework for Socially Communicative Faces in Games and Interactive Applications

## Related Project: xrAvatars
by DiPaola S; Arya A – Conference – pp. 129-136. New York. NY
ACM Conference on Future Play (2007)

Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm

## Related Project: aiCreativity
by DiPaola S; Gabora L – Conference – pp. 2450-2456
ACM Conference Companion on Genetic and Evolutionary Computation (GECCO) (2007)

A Knowledge Based Approach to Modeling Portrait Painting Methodology

## Related Project: aiCreativity
by DiPaola S – Conference – British Computer Society. 10 pages. London
Electronic Visualisation and the Arts (EVA) (2007)

Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach

## Related Project: aiCreativity
by DiPaola S – Conference – Int. Society for Optical Engineering. Keynote paper. pp. 33-43
SPIE Human Vision and Imaging (2007)

Facial Actions as Visual Cues for Personality

## Related Project: virtualHumans
by Arya A; Enns JT; Jefferies L; DiPaola S – Journal – Vol 17. No 3-4. pp. 371-382
Computer Animation and Virtual Worlds (CAVW) Journal (2006)

Artificial Intelligence Systems in New Media Art and Design

## Related Project: nul
by DiPaola S – Journal – Vol 2. No 4. pp. 1-8
Artciencia; Art & Science Journal (2006)

Blending Science Knowledge and AI Gaming Techniques for Experiential Learning

## Related Project: aiAnimals
by DiPaola S; Akai C – Conference – 8 pages. Toronto
Canadian Game Studies Association (CGSA) (2006)

Emotional Remapping of Music to Facial Animation

## Related Project: aiMeaning
by DiPaola S; Arya A – Conference – pp. 143-149
ACM SIGGRAPH - Symposium on Videogames (2006)

Socially Communicative Characters for Interactive Applications

## Related Project: virtualHumans
by DiPaola S; Arya A – Conference – 8 pages
Visualization and Computer Vision (2006)

Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity

## Related Project: aiMeaning
by DiPaola S – Conference – 7 pages
International Digital Media and Arts Association (IDMA) (2006)

Designing Adaptive Multimedia Interactives to Support Shared Learning Experiences

## Related Project: aiAnimals
by DiPaola S; Akai C – Conference – 6 pages
ACM SIGGRAPH - 2006 Educators Program (2006)

Socially communicative characters for interactive applications

## Related Project: xrAvatars
by Arya A; DiPaola S; Jefferies L; Enns JT – Conference – 8 pages
Visualization and Computer Vision (2006)

Shifting Boundaries; The Ontological Implications of Simulating Marine Mammals

## Related Project: aiAnimals
by DiPaola S; Akai C – Conference – 7 pages
New Forms Festival Conference - Museum of Anthropology (2005)

Simulating Face to Face Collaboration for Interactive Learning Systems

## Related Project: aiMeaning
by DiPaola S; Arya A; Chan J – Conference – 6 pages. Vancouver
E-Learn 2005 (2005)

Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function

## Related Project: aiCreativity
by DiPaola S – Conference – 10 pages. London
Electronic Visualisation and the Arts (2005)

Towards an Interactive Visualization of Game Design Patterns

## Related Project: aiMeaning
by Tolmie J; DiPaola S; Charles A – Conference – Vancouver
Digital Games Research Association (2005)

Socially Expressive Communication Agents; A Face-centric Approach

## Related Project: virtualHumans
by DiPaola S; Arya A – Conference – British Computer Society. 8 pages. Florence
Electronic Visualisation and the Arts (EVA) (2005)

Face; Portrait; Mask - the Virtuality of the Synthetic Face

## Related Project: virtualHumans
by DiPaola S – Conference – Vancouver Art Gallery. 7 pages
Old and New Forms Conference (2004)

Ratava?s Line; Emergent Learning and Design Using Collaborative Virtual Worlds

## Related Project: xrAvatars
by DiPaola S; Dorash D; Brandt G – Conference – 4 pages
ACM SIGGRAPH - Educators Program (2004)

Affective Communication Remapping in MusicFace System

## Related Project: aiMeaning
by DiPaola S; Arya A – Conference – British Computer Society. 8 pages. London
Electronic Visualisation and the Arts (EVA) (2004)

Face as a Multimedia Object

## Related Project: virtualHumans
by Arya A; DiPaola S – Conference – 5 pages. Lisbon
International Workshop on Image Analysis for Multimedia Interactive Services (2004)

A Social Metaphor-based 3D Virtual Environment

## Related Project: xrAvatars
by DiPaola S; Collins C – Conference – 2 pages
ACM SIGGRAPH - Educators Program (2003)

Investigating Face Space

## Related Project: aiMeaning
by DiPaola S – Conference – pp. 207-207
ACM SIGGRAPH - Conference Abstracts and Applications (2002)

FaceSpace; A Facial Spatial-Domain Toolkit

## Related Project: virtualHumans
by DiPaola S – Conference – pp. 105-109. London
IEEE Information Visualization (2002)

A 3D Virtual Environment for Social Telepresence

## Related Project: xrAvatars
by DiPaola S; Collins C – Conference – 7 pages. (Not peer reviewed)
Western Computer Graphics Symposium (2002)

A 3D Natural Emulation Design to Virtual Communities

## Related Project: xrAvatars
by DiPaola S; Collins C – Conference – pp. 208-208. Los Angeles
ACM SIGGRAPH -Conference Abstracts and Applications (1999)

Book Excerpt; pp. 193-234. 446-448. Cover Art

## Related Project: virtualHumans
by DiPaola S – Book – Peach Pit Press
Book; Avatars by Damer B (1998)

Book Excerpt; pp. 101-104. 214-219. cover artwork

## Related Project: virtualHumans
by DiPaola S – Book – by Parke & Waters. AK Peters
Book; Computer Facial Animation (1996)

Extending the Range of Facial Types

## Related Project: virtualHumans
by DiPaola S – Journal – Vol 2. No 4. pp. 129-131
IEEE Journal of Visualization and Computer Animation (1991)

3D Parameterized Facial Modeling & Animation

## Related Project: virtualHumans
by DiPaola S – Conference – 8 pages
ACM SIGGRAPH - Facial Animation Tutorial (1989)